For teachers and school leaders

Bring a space mission programme to your school.

Students complete structured spacecraft missions using ordinary computers, with teacher guidance and optional progression to competition and supervised hardware experiments.

What your school gets

Turn your STEM programme into a space programme.

Students

Complete missions.

Each student gets a spacecraft problem to solve, tests ideas, runs the mission and argues from evidence.

Teachers

Receive ready mission guidance.

Every mission arrives with timing, prompts, expected evidence, common misconceptions and a reflection plan.

The school

Runs a repeatable programme.

The same mission framework grows in depth from Grade 6 to university, so one programme serves several year groups.

Optional

Challenge and real hardware.

Schools can add the MissionLab Challenge, and selected missions can extend to supervised experiments on real training hardware.

Programmes

Start small. Grow when it is working.

Mission Discovery

About 2 to 3 hours
Who it is for
A class meeting MissionLab for the first time
What students do
Run their first spacecraft mission from briefing to decision.
What the school receives
A guided first session and a clear view of what a mission looks like.

Mission Sprint

About 6 to 10 hours
Who it is for
A class ready for a short engineering unit
What students do
Work through several guided missions and compare their results.
What the school receives
A bounded unit a teacher can plan, run and review.

Mission Season

Multi-week programme
Who it is for
A class or club running a full strand
What students do
Build a mission portfolio and prepare for the Challenge.
What the school receives
A repeatable multi-week programme with teacher guidance throughout.

MissionLab School

Continuing term or year programme
Who it is for
A school making space engineering part of its STEM offer
What students do
Progress across grade bands on the same spacecraft.
What the school receives
A continuing programme with progression, teacher support and review.

How to start

Three steps, in this order.

  1. 01

    Try a mission yourself

    Open a mission in a browser and run it. Nothing to install, no account needed.

  2. 02

    Book a first session

    We run Mission Discovery with one of your classes so your teachers see it working.

  3. 03

    Choose a programme

    Pick the rung that fits your timetable, from a short sprint to a continuing school programme.

Before you decide

Questions school leaders ask.

What do we need to run this?

Ordinary computers with a browser, and a teacher to guide the session. Every mission can be completed in software. Hardware is never required.

Is it aligned to our curriculum?

Missions map to physics, mathematics, computing and engineering practice, and are published with clear learning outcomes. Curriculum relevance is guidance until your institution confirms its own mapping. MissionLab is not accredited and does not issue an official school grade.

How mature is it?

Thirteen missions are runnable today and remain pilot lessons pending informal educator review and a manual classroom trial. We say so plainly rather than claiming classroom validation we have not completed.

What about student data?

Learners can run missions as guests with no account, and local practice records stay on the learner device. Sign-in is reserved for institutional evidence workflows.

What is the hardware option?

Selected missions can extend to a supervised KidSAT experiment run by a teacher and operator. It is a functional demonstrator: physical acceptance and measured correlation remain commissioning work, and a supervised run is training evidence, never flight qualification.

Can we compete?

Schools can practise in the MissionLab Challenge today. Official rounds, scoring authority and any hardware division are separately gated and are not activated by a programme or a quote.